Millenium Mines
An (almost) abandoned mine is the next
challenge. You need 100 guests less than in the previous scenario but you start
with only a ridiculously long railway and nothing else. At the start, only two
stalls are available (fries stall and restroom), so you first need to devote
some research to get drinks and information kiosk. The landscape is also a bit
uneven with some small cliffs, it’s not the easiest to plan around.
Despite an easier goal and a larger park,
millennium mines is a bit more difficult than the previous scenario, White
Water Park. For the first time in a while, I failed to get the goal in the
first year (last happened in Trinity Islands). Just like in Katie’s Dreamland,
it rains more often here. I consider this a bit of a cumbersome park.
Objective:
800 guests in 3 years
Difficulty:
Moderate
Final
guests: 1.771
Park Value:
€53.000 (new record, 1.000 more than in White Water Park)
Company
Value: €138.000
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