Thunder Rock
The very last scenario, not counting Megapark. This
one is strangely easy. The guests amount is less than Rainbow Valley in a much
easier situation. It’s just a(n almost rainless) desert with a huge rock in it.
You can see this park as consisting in three parts: On the rock, next to the rock
and in the rock. While the park size is disappointedly small, you can use some
of the space twice due to constructing both on and in the rock.
After researching the information kiosk, I started
researching roller coasters (as almost always) and started building the gentle
and thrill riders that are initially available in front of the rock next to the
entrance (that space is occupied rather quickly). Then I started filling the
top with more coasters, starting the cheaper kinds. As most of area on top was
occupied once the cheaper brands were used, the more expensive ones, like the
vertical drop coasters (or the more annoying to build like the bobsled) were
build inside the rock.
After running out of rollercoasters to
research, it was time to research thrill rides. As RCT1 doesn’t let you build
these underground, they were built all around the rock (and occasionally on top
if I found some space). Some tracked gentle rides and water rides were also
build inside the rock. Luckily there were still an abundance of 1x1 spaces next
to paths to build stalls. Except for the ease of running out of space near the
very end, this is a really easy park and way easier than most of the last
parks.
And a second pic with the land removed, revealing what is built underground:
Objective:
900 guests in 4 years
Difficulty:
Easy
Final
guests: 1.985
Park Value:
€51.000
Company
Value: €175.000
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