Rainbow Valley
This is a notorious one. It has a unique
restriction among original scenario: you are not allowed to remove any trees or
change the landscape in any way. It’s also not as if they were merciful in
placement of trees or tree density either. It’s so full of trees that finding a
3x3 space to build flat rides already takes some time and finding enough treeless
squares in a single row for a rollercoaster lift hill is challenging as well. It’s
not even remotely flat either, so some amount of foresight is involved in
placing pretty much everything in this scenario.
This scenario is a valley with a river in the
middle. This is actually rather fortunate, as there are no trees on the wall, making
the river the ideal place to build pretty much everything. So, a lot of my
pathing is right next to the river. With most of the attractions concentrated
on and near the water. The upper edges of the valley much more loosely filled with
parts of rollercoasters and the occasional water ride.
Because the pathing involves a lot of tree
dodging and uneven terrain, most of the paths don’t run on the ground but are
built up in the air. So, placing stalls of all kinds was also challenging. Stall
placement is another thing to keep in mind while constructing/planning the
pathway system. This is also the only park where everything is researched by
the time it takes to complete the scenario, that has not happened in any other
level.
Objective:
1000 guests in 4 years
Difficulty:
Hard
Final
guests: 2.034
Park Value:
€47.000
Company
Value: €202.000
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